PC

PC, Reviews

Gateway 2: Homeworld (PC) – Review – The Last Great Text Warp

Is Gateway 2: Homeworld the brilliant sci-fi banquet everyone forgot to RSVP to, or the crusty Tupperware lingering in interactive fiction’s communal fridge (complete with a passive-aggressive sticky note: “DO NOT microwave, Heechee radiation hazard!”)? Does it deserve an honored seat at the high table of early-’90 s adventure design, or is it wobbling atop an IKEA footstool […]

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PC, Reviews

Strike Commander (PC) – Review – A Supersonic, Silicon-Melting Love Letter to Mercenary Fantasy

Is Strike Commander a bizarre one-off or a straight-laced classic? (Trick question: it’s somehow both, wearing a leather flight jacket over a three-piece business suit.) Is it chronically underrated or secretly overrated?, Yes, in alternate frames of the same animation. And is it essential or eminently skippable in an era when your Steam library bulges

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PC, Reviews

Return to Zork (PC) – Review – Want Some Rye? Revisiting the Most Bizarre ’90s Adventure Game

Is Return to Zork a bizarre detour or a textbook classic? (Trick question: it’s a pork barrel full of both, equal parts vintage Infocom whimsy and early-’90s multimedia hubris, like strapping a jet engine to a typewriter just to ask, “Paper jam?”) Underrated or overrated?, Yes, simultaneously, depending on whether your first encounter came via a free AOL demo

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PC, Reviews

King’s Quest VI (PC) – Land of the Green Isles, Bureau of Bad Puns

We already know Sierra adventures thrived on equal parts whimsy, logic, and the company’s gleeful willingness to pancake you for clicking one wrong pixel (don’t play coy, you’ve watched Graham crumple after sampling porridge that was “a tad too hot”). King’s Quest VI takes that old-school cruelty and wraps it in story-book grandeur: a Disney-adjacent prince marooned in

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