Reviews, Arcade

RayForce (1997) – Review – The Beautiful, Ruthless Geometry of Lock-On Doom

This is one of those games whose reputation gets mangled by loose recollection and later packaging. Strip away the myth fog and what remains is simpler, cleaner, and, mercifully, more interesting: a vertical shoot-em-up that understands it does not need a million systems if it has one very good idea and the nerve to keep

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PC, Reviews

Reader Rabbit’s Reading 2 (PC, 1997) – Review – The Gentle Little Reading Machine That Knows Exactly What It Is

Reader Rabbit’s Reading 2 is not trying to seduce the jaded adult in the room, which is frankly one of its virtues. This 1997 The Learning Company reading game, best supported here in its Windows PC form, is a no-nonsense piece of children’s software built for ages 5 to 8, the sort of thing that

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PC

Shadow Warrior (PC, 1997) – Review – The Loud, Lean, Slightly Guilty Pleasure of Build-Engine Excess

Shadow Warrior, in its original 1997 PC form, is what happens when a studio looks at the post-Duke Nukem 3D landscape, grins like it has a fresh pack of fireworks in its jacket, and decides subtlety is for accountants. This is a Build engine first-person shooter from 3D Realms, the sort of game that arrives

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PC, Reviews

SEGA Worldwide Soccer ’97 (PC, 1997) – Fast Feet, Slow Hands, and the Old Saturn Gospel

SEGA Worldwide Soccer ’97 is the kind of football game that arrives wearing a shiny arcade jacket and then, halfway through the first match, quietly admits it has a limp. On paper, that sounds like a deal breaker. In motion, it is more complicated, and more interesting, than the usual retro sports memory lane nonsense.

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