Shadow Warrior (PC, 1997) – Review – The Loud, Lean, Slightly Guilty Pleasure of Build-Engine Excess
Shadow Warrior, in its original 1997 PC form, is what happens when a studio looks at the post-Duke Nukem 3D landscape, grins like it has a fresh pack of fireworks in its jacket, and decides subtlety is for accountants. This is a Build engine first-person shooter from 3D Realms, the sort of game that arrives […]