PC

PC, Reviews

Star Trek: Judgment Rites (PC) – Review – The Adventure Game That Pre-Warped Mass Effect

Is Star Trek: Judgment Rites one of gaming’s great lost tribbles or just another styrofoam boulder flung at the Enterprise crew by an under-caffeinated Interplay designer? (Spoiler: it’s both, depending on which side of the neutral zone you’re standing.) I’ve met people who will fist-pump like Kirk after an overdramatic neck chop whenever you mention this 1993 […]

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PC, Reviews

Might and Magic V:Darkside of Xeen (PC) – Review – Crystal Keys, Dragon Pharaohs, and the Ultimate Two-for-One RPG

Is Might and Magic: Darkside of Xeen a bizarre oddball or a straight‑laced classic—underrated gem or rose‑tinted relic—essential milestone or skippable footnote? (Why not all three? My answer is a resounding “yes, with extra Fireballs.”) Released in 1993, New World Computing’s fifth entry slammed a full‑sized sequel onto the back of Clouds of Xeen, then whispered, “Combine us

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PC, Reviews

Pirates! Gold (PC) – Review – The Sandbox That Invented Freedom

Is Pirates! Gold bizarro or classical, undersold or over‑hyped, essential or expendable? (Short answer: yes. Long answer: also yes, but with extra rum.) Picture 1993 me, flannel shirt, acoustic‑grunge mixtape looping in the background, squinting at a 14‑inch CRT that weighed more than an actual cannon. I had installed Pirates! Gold off six 3.5‑inch disks that chirped like panicked seagulls. “Is this just

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PC, Reviews

The Legacy: Realm of Terror (PC, 1993) – Review – Alone in the House That Hates You

Is The Legacy: Realm of Terror the creaky floorboard that time forgot or the missing vertebra in survival-horror’s spine? (Rhetorical, sure, but I’m contractually obligated to answer, so stand by.) Dropped onto DOS shelves in March 1993 by MicroProse, yes, the flight-sim and hex-map people, this first-person RPG straps you into a Beacon Hill mansion where Lovecraftian ichor seeps beneath

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PC, Reviews

Ambush at Sorinor (PC) – Review – Real-Time Reckoning in 640×350

Is Ambush at Sorinor an unsung milestone of asymmetric warfare or simply the oddest poultry-powered fantasy skirmisher ever to hobble off a 3.5-inch floppy? (Both, obviously, why else would I still be quoting its manual in 2025?) Released in 1993 by Mindcraft, the game lets six squabbling clans, ninety-plus unit types and an unsettling number of “war chickens”

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