SNES, Reviews

Final Fantasy IV (SNES) – Moon Whales, Spoony Bards, and the Stopwatch that Rewired JRPGs

How many RPGs open by asking you to burn down a helpless village, only to hand you the keys to a flying whale and hurl you at the literal surface of the Moon before the sixty-minute mark? Not many, and that is why Final Fantasy IV, never mind the confusing “II” on my childhood cartridge, […]

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Reviews, SNES

Yoshi’s Safari (SNES) – Mario, a Bazooka, and the Greatest Battery Hog in Dinosaur History

Picture your first glimpse of Mario in 1993: not side-scrolling, not kart-racing, not even teaching typing, but perched on Yoshi’s saddle brandishing a two-foot plastic cannon that ate six AA batteries before lunch. Absurd? Totally. Underrated? Absolutely. Fundamental? More than you think. Yoshi’s Safari is the SNES rail shooter everybody forgot to invite to the

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Reviews, SNES

Super Bomberman 2 (SNES) – Why 1111 Is the Funniest Number in Password History

Picture it: the very first thing your heroic White Bomber does is get snatched, vacuum-tube style, into a fluted beaker that looks ordered from Villainous Laboratories Quarterly. Scientific accuracy? Zero. Dramatic effect? One hundred. Logical sense? Do we even want that in a Bomberman? (Exactly.) Super Bomberman 2 is a cartridge that begins by imprisoning its protagonist

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SNES, Reviews

Super Mario RPG: Legend of the Seven Stars (SNES) – Why It Still Owns My Heart, My Spare Battery Pack, and Probably My Tax Return

Picture 1996: the SNES is taking a last, glamorous bow; Square is busy polishing the meteor-sized hype rock called Final Fantasy VII; and Nintendo is boxing up its belongings for a polygon-flavored mansion on the hill (the N64, complete with 64-bit hot tub). Yet, in that exact twilight, an inexplicably sentient wedding cake named Bundt wobbles down a

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