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PC, Reviews

Winter Olympics: Lillehammer ’94 (PC) – Review – From Bobsled Rockets to Sprites on Skis

Cue the ski-lift music and buckle that neon windbreaker, because we’re going back to the days when “multimedia” meant a Sound Blaster 16 that squealed like a happy modem. Winter Olympics: Lillehammer ’94 is, paradoxically, both the Platonic ideal of an IOC-licensed cash-in and a lovable mutt that keeps chasing its own tail down the bobsled run. Underrated? Some […]

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PC, Reviews

Warlords II (PC) – Review – One More Turn, One Less Friend

Is Warlords II a by-the-numbers sequel, the strategy-game equivalent of plain oatmeal, or a sublimely odd artifact that taught early-’90s teenagers to weaponise e-mail attachments? (Rhetorical question. Self-answer: somehow both, plus a pinch of black magic.) On paper it looks sensible, slightly sharper AI, a convenient mouse interface, a smattering of new unit art. Yet

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SNES, Reviews

Blue Force (PC) – Review – Crime-Scene Sim Meets ‘90s Cameo Gimmick

Is Blue Force the DOS adventure equivalent of an over-caffeinated ride-along, half procedural sermon, half off-brand action flick, lying forgotten in the glove compartment of history? (Rhetorical question. Self-answer: obviously, yes.) Jim Walls, the ex-highway patrolman who gift-wrapped Police Quest for Sierra, split from Oakhurst in ’92, joined Tsunami Media, and immediately decided that gamers

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PC, Reviews

An American Tail: Fievel Goes West (PC) – Review – How a Cartoon Mouse Invented Kid-Mode Quests

Is Capstone’s An American Tail: Fievel Goes West, the point-and-click cousin nobody invites to Thanksgiving, an underrated gem or a tumbleweed still rolling across the VGA plains? (Rhetorical question. Self-answer: yes.) The game somehow crams generous edutainment, bargain-bin jank, and occasional permadeath into a 3.5-inch diskette that smells faintly of bubble-jet ink. Capstone’s glossy manual insists you’ll “never

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PC, Reviews

Summoner (PC) – Review – Rhythm-Combat before It Was Cool

Picture the year 2000: the Y2K hang-over still throbs, Gladiator quotes are taped to dorm doors, and every publisher wants its own 3-D RPG epic, no one quite knows which ingredients made BioWare’s soup taste so good, but everyone is ready to copy the recipe. Into this scrum vaults Summoner, Volition’s maiden voyage beyond space shooters: a game that

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