Sid Meier’s SimGolf (PC) – Review – Course Architecture for Chaotic Good Players
Is there anything more deliciously contradictory than a game that lets you micromanage fairway curvature while an 8‑bit kiosk hawks hot dogs with the sonic subtlety of a whoopee‑cushion symphony? (Spoiler: nope.) Sid Meier’s SimGolf might look as stiff as a plaid‑vested club pro on a rainy Tuesday, but behind those chunky sprites lurks a management sim equal parts […]
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